Digimon: Encounters Campaign Stub #1
PILLAR OF EA PART 1: ARRIVAL Introduction Lt. Divermon, Royal Chief of Ea Police. Meet With Lord of Ea Thugs Block the Path PART 2: INVESTIGATION Chase Suspicious Character Enter the Tower PART 3: CONFRONTATION Hostage Situation Battle the Baddies Disarm the Bomb PART 1: ARRIVAL Introduction: Traveling as a group in a submarine to the underwater city of Ea, this campaign stub assumes that all of the player characters already know and have worked with each other. The promise of bountiful rewards as well as gaining the respect of Ea's ruler have drawn the characters to accept this quest. The first part of the quest introduces the party to their quest-givers; the Chief of Police, Divermon, and the Lord of Ea, MetalSeadramon. There isn't too much to roll here, though MetalSeadramon should be played as a master negotiator. Players should be encouraged to make use of Knowledge (Social Sciences), Perception (Sense Motive), Persuas