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Digimon: Encounters Campaign Stub #2

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OPERATION: VICEGRIP PART 1: ESCAPE Spray-Painted Blackout Logo Monodramon The Ties That Bind Overpower the Guards! PART 2: DISCOVERY The Way Out Rogue Digivice The Buried Spire PART 3: ESCALATION Sound the Alarm! Elite Guards Descend Subject 01 PART 1: ESCAPE Monodramon This campaign starts in the traditional RPG fashion of the players waking up to find themselves stripped of all weapons and items and locked in a dungeon. This 'dungeon' is actually a prison located on Earth, where the dangerous humanity-first group, Blackout, are working on their latest anti-Digimon experiment. Operation ViceGrip is best suited for a party of 2 to 4, though it may be more difficult for the lower number of players. The beginning introduces the party to Monodramon; a fellow prisoner at the end of his life. He is the quest-giver, and also the catalyst that should galvanize a group of captured strangers into a full party. Players will want to put specia